Fun with Bryce3d

bryce-hunters-thumb-600x347-3.jpg

Back when I started working with Jared at ZDSC he showed me this 3d artistic rendering program called Bryce 3d. I think at the time it was the most I ever paid for a non-game piece of software, but I used to sit around on Sunday afternoons and just play with the boolean architecture creating little ships and scenes. I’m not quite sure where along the line I shifted on to other things, but I kept the software current on my computer for years. I even dug it up and put it on Debbie’s computer down in Mt. Pleasant before we consolidated households, although I didn’t do much more than show it to her and Kayla.

Now I have this new Mac and still haven’t come up with a home computer since the epic technological failings of 2010. I just installed the other software I need to be learning so I can help with the media responsibilities I’m sharing with Sam for SC11, so I thought I’d look for some online help. While I was poking around for tutorials on illustrator and Final Cut Pro I ran across the current version of Bryce, Bryce 7, and found it was free for personal use.

So here I am, after 10:00 on a Sunday night, just like old times with a rough little rendering of a calvin-and-hobbes’ish daydream of organic spaceships hunting each other across rugged hostile terrain. Maybe next week I’ll get something productive done.